Settings go from 0 up to 4 (4 makes them foolhardy and 0 makes them always flee, 1 will make them likely to flee when they are hurt or their allies die). Sets the chance that an NPC will flee from combat.
' ' is the ActorValueCode, ' ' is the ActorValue you wish to change and ' ' refers to the change you want, either positive or negative.įorce the buff value to permanently change.
To change the value you want, type the following in the console: